I have managed to create an up next queuing system that works (almost) perfectly. I can move, delete and add songs to the list without any issues at all. The only problem i am having is that when the user decides to use a shuffle mode (e.g. MPMusicShuffleMode
.Songs), the up next view still displays the old order (assumes shuffle mode is set to off). The app Ecoute has a similar queuing system but it also works when shuffling.
I've realized that Ecoute does not use the MPMusicShuffleMode
, if you go into the stock music player after pressing shuffle in Ecoute, it stays the same. I've figured out a way to display the correct order for shuffled songs (just shuffle the NSMutableArray
and set this as the new queue). The real problem is how would i shuffle this array when the user wants to 'Shuffle Albums'? The NSMutableArray
contains MPMediaItem
if that helps.
Many thanks.
EDIT:
This attempt works but the time grows exponentially for the number of songs. 2000 songs took about 25-35 seconds, so very slow.
else if(self.shuffleMode == "Songs"){
self.shuffleMode = "Albums"
self.shuffle.setTitle("Shuffle Albums", forState: UIControlState.Normal)
var queueCopy = NSMutableArray(array: self.queue.items)
var newQueue = NSMutableArray(array: [])
var albums = MPMediaQuery.albumsQuery().collections as [MPMediaItemCollection]
var albumsCopy = NSMutableArray(array: albums)
shuffleArray(albumsCopy)
for album in albumsCopy{
for item in queueCopy{
if (album.representativeItem!.valueForProperty(MPMediaItemPropertyAlbumTitle) as NSString == item.valueForProperty(MPMediaItemPropertyAlbumTitle) as NSString){
for(var i = 0; i < album.items!.count; i++){
if(album.items![i].valueForProperty(MPMediaItemPropertyTitle) as NSString == item.valueForProperty(MPMediaItemPropertyTitle) as NSString){
newQueue.addObject(item as MPMediaItem)
}
}
}
}
}
let newQueueToSet = MPMediaItemCollection(items: newQueue)
let appDelegate = UIApplication.sharedApplication().delegate as AppDelegate
appDelegate.currentQueue = newQueueToSet
self.queue = newQueueToSet
self.player.setQueueWithItemCollection(newQueueToSet)
}
EDIT 2:
Managed to get it down to 8 seconds but it's nowhere near Ecoute's 1 to 2 seconds.
8 second version:
var albumNames = [String]()
for item in queueCopy{
albumNames.append(item.valueForProperty(MPMediaItemPropertyAlbumTitle) as NSString)
}
let unique = NSSet(array: albumNames).allObjects as [MPMediaItem]
var uniqueAlbumNames = NSMutableArray(array: unique)
shuffleArray(uniqueAlbumNames)
for name in uniqueAlbumNames{
for item in queueCopy{
if item.valueForProperty(MPMediaItemPropertyAlbumTitle) as NSString == name as NSString{
newQueue.addObject(item as MPMediaItem)
}
}
}
Final Edit:
final piece of code that i'm sticking with. takes about 7-8 seconds for nearly 3000 songs.
@IBAction func shufflePressed(sender: AnyObject) {
if self.shuffleMode == "Off"{
self.shuffleMode = "Songs"
self.shuffle.setTitle("Shuffle All", forState: UIControlState.Normal)
self.shuffle.setTitle("Shuffling", forState: UIControlState.Highlighted)
var queueCopy = NSMutableArray(array: self.queue.items)
self.unshuffledQueueCopy = self.queue
shuffleArray(queueCopy)
let newQueue = MPMediaItemCollection(items: queueCopy)
let appDelegate = UIApplication.sharedApplication().delegate as AppDelegate
appDelegate.currentQueue = newQueue
self.queue = newQueue
self.player.setQueueWithItemCollection(newQueue)
}
else if(self.shuffleMode == "Songs"){
self.shuffleMode = "Albums"
self.shuffle.setTitle("Shuffle Albums", forState: UIControlState.Normal)
var queueCopy = NSMutableArray(array: self.queue.items)
var newQueue = NSMutableArray(array: [])
var albums = MPMediaQuery.albumsQuery().collections as [MPMediaItemCollection]
var albumsCopy = NSMutableArray(array: albums)
shuffleArray(albumsCopy)
// Takes 8 seconds for 3000 songs
var albumNames = [String]()
for item in queueCopy{
albumNames.append(item.valueForProperty(MPMediaItemPropertyAlbumTitle) as NSString)
}
let unique = NSSet(array: albumNames).allObjects as [MPMediaItem]
var uniqueAlbumNames = NSMutableArray(array: unique)
shuffleArray(uniqueAlbumNames)
for name in uniqueAlbumNames{
for item in queueCopy{
if item.valueForProperty(MPMediaItemPropertyAlbumTitle) as NSString == name as NSString{
newQueue.addObject(item as MPMediaItem)
}
}
}
let newQueueToSet = MPMediaItemCollection(items: newQueue)
let appDelegate = UIApplication.sharedApplication().delegate as AppDelegate
appDelegate.currentQueue = newQueueToSet
self.queue = newQueueToSet
self.player.setQueueWithItemCollection(newQueueToSet)
}
else if(self.shuffleMode == "Albums"){
self.shuffleMode = "Off"
self.shuffle.setTitle("Shuffle", forState: UIControlState.Normal)
var queueCopy = NSMutableArray(array: self.unshuffledQueueCopy.items)
var nowPlayingItem = self.player.nowPlayingItem
for(var i = 0; i < queueCopy.count; i++){
if(queueCopy[i] as MPMediaItem == nowPlayingItem){
self.fromIndex = i
}
}
let newQueue = MPMediaItemCollection(items: queueCopy)
let appDelegate = UIApplication.sharedApplication().delegate as AppDelegate
appDelegate.currentQueue = newQueue
self.queue = newQueue
self.player.setQueueWithItemCollection(newQueue)
self.fromItem = newQueue.items[fromIndex + 1] as MPMediaItem
}
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